sdfsdfsdfsdfsdfGreetz, we all know that BF2 is a team-oriantated game, but not everyone realizes that.
I know this has been implemented on other servers, I do not know if the owners scripted this by themselves or is the script downloadable, but it works like this:
Players, who are in a squad receive 1 additional point for every capture/kill/assist/heal/revive/ammo/etcNuff said, teamork is needed at all times, if people are given the chance to earn more points by being medics, support, walking in groups, then it would increse the teamwork on the server perfectly.
Players, who spot and warn others about incoming threats get one point for every 5 (?) spots.Easy enough, spotting enemy players and vehicles may help people be prepaired when they reach their destination. If a player spots 5 units (which are not the same players so to avoid exploiting and spamming) they get 1 point.
Sniper kits should receive 2 points, since in real life it's actually their purpose of monitoring enemy movement and this would solve the "snipers are not team players" problem in-game.
Players who repair damaged vehicles and/or command buildings should get a higher repair score.Often I see the team ignoring a blown up UAV trailer as they wait for the jets, because by the time you repair it and get one measly point, you can just as well go kill 4 to 9 people.
Players, who baserape should only get 1 point per every 5 kills (to be revised)Players baserape for number of reasons. One of them is to get easy kills which upset the opposing players. By implementing a zone in which the kill would bring only 0.2 points can easaly get rid of this problem and baseraping would used ONLY to delay the enemy and/or take out their tactical structures and/or vehicles.
Sniper kits should not be affected, shooting the MEC base from the Hotel roof or the ConSite hill is dangerous and hard enough to be at least somewhat rewarding.
Choppers as well as the SU do not work until both seats are full.Simple enough, gets rid of seatswitching.
Engeneers score 2 points for every kill with an AT mine, Snipers get 2 points for every Claymore kill.If you give people reason to use these, I am sure it will make things a lot more interested, when you try to drive into the hotel with a tank and find at least 70 mines lying around.
Special Ops kits should receive score points for eliminating the opposing commanders tactical structures.Indeed they should, I infiltrate a base with 32 hostiles in it to take out their arty, I should get some kind of reward for risking my butt, don't i?
Countersnipers should get 2 points per kill.Any player, who kills an enemy sniper should be rewarded more.
Vehicle kills should be worth more points.You kill a chopper (most likely =(c)=
Firestorm and or
skiappa) you should get rewardedMore to come later...